is a weblog by Andy Taylor
Nice little insight into the making of an incredibly addictive game.
given that the game was created for the Experimental Gameplay’s ‘Bare Minimum’ challenge — the documents show a game more complex than what we eventually received, with its anonymous runner able to pull off sliding ducks on top of his now-singular jump, and ‘edit’ and ‘profile’ modes obviously stripped from the game (indeed, the entire game seems to now live inside what Saltsman originally had planned as a ‘quick race’ option).
via Daniel Olivares